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Fast Druid - ie, the Druid that ramps into mid-range minions and high-damage combinations - has been a staple in Hearthstone since before the release of Naxxramus. Though it has gone through a few changes, the general concept is the same: rush out minions that your opponent can’t deal with, and inflict enough damage to finish them off with the Force of Nature + Savage Roar combo. The deck I want to introduce here maintains that same concept, but it incorporates a few mech minions to both lower the curve and allow for even more ways to ramp.

[See the full post at: Team IHearthU Deck Guide: DTwo Mech Hybrid Druid]

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