Profile photo of Joseph Scalise 
Member

Hello one and all, I greatly hope you are enjoying the Holiday season (snow or not), and finding time to relax. But who can relax in a time like this? Gnomes vs. Goblins is officially upon us, and there are decks to be made, card to be crafted and packs to be cracked.

[See the full post at: GVG Class Breakdown]

Profile photo of SirFunchalot 
Participant

I’m surprised about quite a few things in this article. Firstly, the lack of discussion of Explosive Sheep in Mage which is pretty easily the best class to take advantage of the Sheep by turning it in to a pseudo Consecration, which in a class with basically no effective cheap AoE this is a fantastic addition. Secondly, I fail to see how Paladin even remotely got the short end of the stick in GvG; yeah Bolvar blows but Shielded Minibot, Muster for Battle and Coghammer are all insanely powerful class cards which easily make up for the fact that a few of their other cards are trash, it’s not exactly like any other class got more than 3 solid class cards anyway. What Paladin lacked was solid early game and now it has some of the best early game options in the game, what more did you honestly need?

As far as Shaman goes how can you talk about new decktypes and not even mention the new weapon? Powermace is an insanely powerful 3 drop weapon and the fact that you can use it to buff stuff like Whirling Zapomatic and Spider Tank just seems insane.

Also Mech Zoo sounds a lot less powerful than Jeeves Zoo, but that’s just me.

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