The Meta Report #2

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Almost two weeks ago Blizzard decided it wasn’t happy with the state of Hearthstone. Aggro decks everywhere, especially Warlock, were in a very comfortable position. Then they polished the nerfbat and hit a ton of cards with a huge swing, thus turning the entire meta upside down for a while. Now that most players have already adapted to the changes, the meta is much more stable than before. And here is our opinion on the ranks so far:

druidDruids are still at the top, and considering the recent nerfs, that’s not exactly a surprise. But yeah, nothing is so good that it can’t get better, right? Strifecro seems to agree with this, he created his own Druid list that quickly became a new flavor for Druids everywhere. They’re just too solid against pretty much everything, their value removals and big creatures make sure of that.

 shamanShamans showed up and started to challenge even the best Druid decks. Considering that the recent nerfs didn’t affect Shaman as well, in fact, it only affected their unfavorable matchups (especially Mage). Thrall seized the opportunity to come back in the competitive scene as one of the strongest contenders, possibly strong enough to even take Druid’s place.

warlockWarlock control is still strong, and played to some extent, but it has a hard time dealing with Shamans and their obscene number of removals. Much harder than their good matchup against Druid, actually. So it’s only natural to expect they’ll lose some of their previous flavor. Maybe we’ll start to see Warlocks going back to their aggro archetypes? Only time will tell.

warriorWarrior is still very solid and quite strong, although so far only in its control form. However, it has the same problems as Warlock control; Shaman is a very unfavorable matchup. It’s possible to win, but Shaman’s removals are usually a bit stronger and they can also play threats fairly quicker.

paladinPaladin is in a very interesting situation. Both of its aggro and control builds are very efficient (the amount of healing a control paladin has is obscene) and if Shaman is to become the new king of the meta, they might actually have a very good shot at challenging them.

HunterHunter aggro took everyone by surprise a week ago, but they were easily countered and now lost a lot of flavor. They’ll still stand as a threat in the current meta, especially considering how fast and budget they can be, but not as it used to be one week ago. Also, we’re pretty sure that’s not the last we’ll see of the class, who knows what else they can unleash.

priestPriest is still trying to find its own place in the current meta, but we believe it’s as strong as ever. They don’t have the same amount of removals that Druids and Shamans have, and they lack their own threats as well, but that doesn’t mean they can’t get an advantage in a super late game scenario. We firmly believe that we’ll see more of this class, maybe even using a different archetype.

rogueRogue is in a bad spot. It doesn’t have any great matchups to account for, and it’s heavily stalled by other control decks, especially considering that it has no big threat to play later in the game. But maybe someone will come up with something, we believe Rogue has some underused potential. Maybe they’ll never find a place in the top tiers (at least considering the current meta), but they’re definitely still playable.

mageMage is currently a shadow of what it was before, since the recent nerfs hit him pretty hard. In fact, it was the most nerfed class so far and it seems like they might have gone a bit too far on the nerfs. As of now, Mage is pretty much nonexistant in the scene. However, they still have a strong plethora of secrets, and we think that’s the way to go with them now.

Even though Druids are still in pretty good shape, we firmly believe that Shamans have what it takes to overthrow their rule. They already have solid results against them, while being consistent in most other matchups as well. So it’s interesting, let’s take a look at current meta Shaman:

Deck of the Week – Meta Shaman (and its variations)

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This deck is extremely consistent and versatile, just like most Druids, except it has an insane card draw through Mana Tide Totem and Nat Pagle. Its removals are very cheap and extremely efficient and Hex is way too good in a meta full of big minions. Flametongue Totem has amazing synergy with the other early/midgame minions, like Unbound Elemental, Azure Drakes, Fire Elementals and even hero power totems. Al’Akir is a really strong finisher, with a single Rockbiter Weapon he can deal 12 damage right off the bat. That’s more than a Pyroblast!

Against other classes, Feral Spirit helps a ton against those pesky super fast aggro decks, and so does Lightning Storm. Stormforged Axe is an excellent weapon, with 3 durability points it generates card advantage on its own. The downside is that it makes you lose a lot of health, and Shamans don’t have any healing. So one axe is enough.

So far, the deck doesn’t seem to have a lot of weaknesses, maybe Paladin Control would be the way to go against it, since it has a limited number of threats, that can be easily destroyed by Equality combos. We are sure players will come up with interesting strategies against it in the next weeks.

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9 comments

  1. Pingback: Shaman Control Deck | Hearth

  2. dzerok

    I think you missed the current rush-Warrior. I really face a lot of them and they get a pretty decent amount of wins. Sure it’s not a top-notch deck, but it’s efficient in climbing the ranks and you will face it a lot. (playing on EU, don’t know for NA)


  3. Author
    {DKMR}Ihmo

    I think you missed the current rush-Warrior. I really face a lot of them and they get a pretty decent amount of wins. Sure it’s not a top-notch deck, but it’s efficient in climbing the ranks and you will face it a lot. (playing on EU, don’t know for NA)

     
    You’re right, I wrote this article before the rush Warrior became popular. However, I said something about it in the previous report, that it could be a matter of time until someone found a way to use it.

  4. Erixian

    I think you missed the current rush-Warrior. I really face a lot of them and they get a pretty decent amount of wins. Sure it’s not a top-notch deck, but it’s efficient in climbing the ranks and you will face it a lot. (playing on EU, don’t know for NA)

     
    I think that it IS a top notch deck. I think that the deck has evolved and that it is one of the best Aggro decks to date. It beats out other aggro decks with high percentages, and it can also handle control builds. I think one of it’s major weaknesses is Shaman right now, because of how Feral Spirit destroys your momentum. Fire Elemental can also hurt, because of its effective trading. I know that this deck can carry you to Legend rank. I also think that it can climb around in Legend as well.
     

  5. {DKMR}poach

    I think that it IS a top notch deck. I think that the deck has evolved and that it is one of the best Aggro decks to date. It beats out other aggro decks with high percentages, and it can also handle control builds. I think one of it’s major weaknesses is Shaman right now, because of how Feral Spirit destroys your momentum. Fire Elemental can also hurt, because of its effective trading. I know that this deck can carry you to Legend rank. I also think that it can climb around in Legend as well.
     

    I think you MISSED his response.  Ihmo acknowledges the fact that aggro warrior is a great deck in the current meta but the report was created before this deck was prevalent.  I am quite sure, unless the meta changes we will see this in the next Meta Report.
     
    Thanks for sharing!
     
    Poach out~!

  6. DarklingNinja

    I disagree with the comments abouts Rogue, the mid-range rogue is amazing, in a recent tournament the mid range rogue cleaned up.

    Link to tournament results (last weekend)

    External

    This weekend People brought decks to counter the rogue and the might not have preformed as good, but even with many counters going around rogue still pulled off 4 of the top 16 spots.

    External
     
     
     
    Also Kolento just got EU first legend with Miracle rogue with a 80% winrate
     
     
     
    I would not say rogue is in a bad spot right now.  I would say rogue is one of the strongest classes in the meta right now, Preforming at the top in both tournament and ranked play.


  7. Author
    {DKMR}Ihmo

    We don’t use tournament results, only the impact of said results in the ranked meta can be evaluated. And as I wrote it (a week ago), said tournament had yet to have any effect on anything.
     
    As I said in the first Meta Report, the meta is extremely dynamic. Some thing can change the day after it’s published, and you can be sure that when it happens, you’ll see something about it in the next report.

  8. DarklingNinja

    We don’t use tournament results, only the impact of said results in the ranked meta can be evaluated. And as I wrote it (a week ago), said tournament had yet to have any effect on anything.
     
    As I said in the first Meta Report, the meta is extremely dynamic. Some thing can change the day after it’s published, and you can be sure that when it happens, you’ll see something about it in the next report.

     
    That is fair enough : D
     
    You are right, I do not think we have seen the full effects of that tournament with the new midrange rogue nor the full effects of the new Miracle Rogue. 
     
    There are a lot of factors that I think contribute to the slow rise in both the new mid-range and miracle rogue.  The first factor being skill and experience needed to play either one.  The new mid-range rogue can shut down hyper-aggro decks before it gets out of control with removal and AOE, then mid-game pump out much more damage then its hyper agro counter part.  Playing the exact opposite against control it can go hyper aggro at the beginning and middle and when approaching middle-end game it can use its removal and AOE to remove taunts.  Knowing what your playing against asap and what cards to use when takes skill and experience which makes this deck less friendly to newer players, and of course I do not have to explain how complicated Miracle rogue can be to play.
     
    Another Big factor is the amount of dust it takes to make both of these decks, between 7k-10k for either deck.  These new builds are almost made for more experienced and long term players.  I think it may take a couple weeks to see the full effect for these reasons.  Though within these next few weeks rogue will be on the rise quickly.  I think top players should start analyzing these new rogue builds and start figuring out counters.

  9. Pingback: Not so Random | iHearthU.com - Hearthstone News, Articles, Guides & Community

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